Call of Duty World at War 2 Box Art

The history of Call of Duty box art

Join u.s.a. every bit nosotros chart the history of the Phone call of Duty series via the visual medium of Call of Duty box art, from 2003 to 2012. Along the manner nosotros will discover many fascinating things and brand many artistic observations. You lot might larn something. You might non. But ane matter's for sure, by the stop you will accept seen thirteen different Call of Duty box arts.

Call of Duty (2003)

The first game from developer Infinity Ward. The first Telephone call of Duty in the series. And - consequently - the first Telephone call of Duty box art. Apart from slight cosmetic tweaking, bevelling, scuffing and then on along the way, the Impact font logo introduced here remains pretty much unchanged on all Call of Duty covers. The art itself is stirringly heroic nether fire, reminiscent of Commando comics and the like. The soldier pointing pulls usa brilliantly into the scene, practically ordering us to bring together the activeness.

Phone call of Duty: Finest Hour (2004)

A desperate looking picture with soldiers from the American 1st Infantry Division staring down the dangerous finish of a German tank with nothing more than Thompson submachine guns for protection. Over again, were included in the drama by beingness directly addressed and pointed at by the dude with the large phone.

The Japanese cover is on the right. As you tin see, apart from the bits that are in Japanese, its identical to the US version. Interestingly, every Phone call of Duty box art is the same regardless of region.

Call of Duty ii (2005)

This dramatic prototype of the United states 2nd Ranger Battalion during the battle of Bespeak du Hoc shows rangers scaling the cliff from the embankment below in an attempt to achieve the Nazi casemate at the elevation. A depiction of a fundamental moment of the Normandy landings, it'south a particularly poignant piece of box art for a video game.

Call of Duty two: Large Red One (2005)

Tin you lot run across the big red one? Yes, at that place it is on the arm of encompass star Sergeant Roland Roger of the Usa 1st Infantry Division. Thats why it'southward called Large Ruddy Ane - because you play the entire game from the perspective of the 1st Infantry Division and they accept a large ruby number 1 sewn on the sleeve of their uniform. Informative and interesting, that'south GamesRadar.

Phone call of Duty iii (2006)

The first time a Nazi had featured and then prominently on the cover - he'south in that location locking rifles with someone from the US 29th Infantry Segmentation - hints at the new QTE-based shut quarter combat feature which was introduced for the first time in the game. Despite players also switching between protagonists from the British, Canadian, and Polish armed forces, the box art sticks with its preference of portraying the Usa campaign on its cover.

Phone call of Duty: Roads to Victory (2007)

The simply Call of Duty game for PSP and - as the series looks to other, non-World War II conflicts for inspiration - its the terminal fourth dimension Nazis appear anywhere on a Call of Duty cover. Its as well the final time the traditional, classic comic-book way box art is used, with a whole new art direction introduced with the next release, which is...

Call of Duty four: Modern Warfare (2007)

The current Phone call of Duty box art trend of shadowy, faceless, indefinable cover homo with gun begins hither. The logo is given a slightly shiny update to remain consistent with the modernising but otherwise remains completely unchanged. Amazingly, this is the but Call of Duty box art to feature helicopters. And that *could* be Helm Price (when he was a Lieutenant) on the back cover, although it could also be Captain Macmillan. It's hard to tell because of the ghillie suit.

Call of Duty: Globe at War (2008)

One of the more than hitting of the shadowy Telephone call of Duty covers the central effigy is nicely framed by the dark jungle foliage and the blurred debris gives the image a real dynamic quality thats evocative of the classic comic-book style of the earlier box arts. The dominant monochromatic palette is peppered with flashes of blistering oranges and reds, neatly highlighting the appearance of the M2 Flamethrower in the game.

Phone call of Duty: Modern Warfare two (2009)

With the sandstorm colours and protective confront gear of the United states of america marine, at first glance this appears to be an epitome of conflict in some war-torn Middle-Eastern country, just closer inspection reveals the very faint outline of Washington's Capitol edifice in the background. This is the only cover where the Call of Duty logo is smaller than the subtitle.

I don't have the energy to really hate annihilation properly. Most things I think are OK or inoffensively average. I practice dear quite a lot of stuff also, though.

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Source: https://www.gamesradar.com/history-call-duty-box-art/

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